Character sprite sheet for a project I worked on for the 2017 DEF CON Hacking Conference. The goal was to create a simple fighting game housed in the badge of a DEF CON attendee. Dozens were made and when used in proximity to each other allowed the users to fight each other and level up their character.
The hardware was very limited with a screen resolution of only about 200x300 pixels. This presented a fun challenge and allowed me to practice some pixel art techniques.