Matthew harris 14loft scene 02
Matthew harris loft scene 01
Matthew harris 14loft scene 03

Warehouse Scene UE4

As part of my MFA thesis project I created some simple environments for my characters in Unreal Engine. In this scene I wanted to work with a fun lighting setup. At the time I was inspired by the game Deus Ex: Human Revolution. Particularly the lighting in the main protagonist’s apartment. I was drawn in by the sunlight shining through the large window slats.

I’m happy with how the lighting turned out but If I were to revisit this scene I’d like to add some smaller detail to some of the larger parts of the environment such as the support beams between the walls.

Software used:
Maya
Zbrush
Photoshop
Unreal Engine